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KHFM Damage Calculation

Basic Damage

The damage calculation in KH1 is an exponential function.

x = STR - DEF ( + correction of technique) ( + correction of critical hit).
If x ≤ 8, Damage = x.
If x > 8, Damage ≒ 10 * 2{(x-9)/4}.

graph

Corrections

  1. Maximum and minimum
  2. Element (round down)
  3. Aero (round down)
  4. Difficulty
  5. Exp0

■Maximum and minimum

If basic damage is larger (smaller) than maximum (minimum), it is corrected to maximum (minimum). Maximum damage to bosses are 20 and minimum damage to bosses are 2, with some exceptions. Maximum damage to Sephiroth and Xemnas are 25. Maximum and minimum damage to normal enemies are high compared to bosses.

■Exp0 (KH1.5)

During equipping Exp0, it makes new maximum damage to Sora and new minimum damage to bosses.
It is noteworthy that Exp0 correction is run after Aero correction and Element correction.

Minimum damage to bosses by Exp0 are changed depending on Sora's action.
inserted by FC2 system