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Damage Calculation

Basic Damage

Damage = STR (or Magic) - DEF

Corrections

  1. Maximum and minimum
  2. Attack's power and Terra (round up)
  3. Element (round up)
  4. Difficulty (round up)
  5. Ability (round up)

■Maximum and minimum

If basic damage is larger (smaller) than maximum (minimum), it is corrected to maximum (minimum).

■Terra

"Continuous damage" * 0.01 times.
After continuous damage reaches to 100, the correction is turned off.

■Combo Boost

Increased by "the number of combo" * "the number of Combo Boost equipping" * 10 %.

Followings affect to the number of combo.
Followings don't affect to the number of combo.
inserted by FC2 system